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Ayli, Eternal Pilgrim
( 2)
Legendary Creature — Kor Cleric
(2/3)
Deathtouch , Sacrifice another creature: You gain life equal to the sacrificed creature's toughness. , Sacrifice another creature: Exile target nonland permanent. Activate only if you have at least 10 life more than your starting life total.
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Ayula, Queen Among Bears
( 2)
Legendary Creature — Bear
(2/2)
Whenever another Bear enters the battlefield under your control, choose one — • Put two +1/+1 counters on target Bear. • Target Bear you control fights target creature you don't control.
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Azusa, Lost but Seeking
( 3)
Legendary Creature — Human Monk
(1/2)
You may play two additional lands on each of your turns.
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Baba Lysaga, Night Witch
( 3)
Legendary Creature — Human Warlock
(3/3)
, Sacrifice up to three permanents: If there were three or more card types among the sacrificed permanents, each opponent loses 3 life, you gain 3 life, and you draw three cards.
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Baird, Argivian Recruiter
( 2)
Legendary Creature — Human Soldier
(2/2)
At the beginning of your end step, if you control a creature with power greater than its base power, create a 1/1 white Soldier creature token.
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Baird, Steward of Argive
( 4)
Legendary Creature — Human Soldier
(2/4)
Vigilance Creatures can't attack you or planeswalkers you control unless their controller pays for each of those creatures.
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Balan, Wandering Knight
( 4)
Legendary Creature — Cat Knight
(3/3)
First strike Balan, Wandering Knight has double strike as long as two or more Equipment are attached to it. : Attach all Equipment you control to Balan.
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Balmor, Battlemage Captain
( 2)
Legendary Creature — Bird Wizard
(1/3)
Flying Whenever you cast an instant or sorcery spell, creatures you control get +1/+0 and gain trample until end of turn.
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Balthor the Defiled
( 4)
Legendary Creature — Zombie Dwarf
(2/2)
Minion creatures get +1/+1. , Exile Balthor the Defiled: Each player returns all black and all red creature cards from their graveyard to the battlefield.
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Balthor the Stout
( 3)
Legendary Creature — Dwarf Barbarian
(2/2)
Other Barbarian creatures get +1/+1. : Another target Barbarian creature gets +1/+0 until end of turn.
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Bane, Lord of Darkness
( 4)
Legendary Creature — God
(5/2)
As long as your life total is less than or equal to half your starting life total, Bane, Lord of Darkness has indestructible. Whenever another nontoken creature you control dies, target opponent may have you draw a card. If they don't, you may put a creature card with equal or lesser toughness from your hand onto the battlefield.
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Baral and Kari Zev
( 3)
Legendary Creature — Human
(2/4)
First strike, menace Whenever you cast your first instant or sorcery spell each turn, you may cast a spell with lesser mana value that shares a card type with it from your hand without paying its mana cost. If you don't, create First Mate Ragavan, a legendary 2/1 red Monkey Pirate creature token. It gains haste until end of turn.
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Baral, Chief of Compliance
( 2)
Legendary Creature — Human Wizard
(1/3)
Instant and sorcery spells you cast cost less to cast. Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card.
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Barbara Wright
( 2)
Legendary Creature — Human Advisor
(1/3)
History Teacher — Sagas you control have read ahead. (As a Saga enters the battlefield, choose a chapter and start with that many lore counters. Skipped chapters don't trigger.) Doctor's companion (You can have two commanders if the other is the Doctor.)
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Baron Bertram Graywater
( 4)
Legendary Creature — Vampire Noble
(3/4)
Whenever one or more tokens enter the battlefield under your control, create a 1/1 black Vampire Rogue creature token with lifelink. This ability triggers only once each turn. , Sacrifice another creature or artifact: Draw a card.
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Baron Von Count
( 3)
Legendary Creature — Human Villain
(3/3)
Baron Von Count enters the battlefield with a doom counter on "5." Whenever you cast a spell with the indicated numeral in its mana cost, text box, power, or toughness, move the doom counter one numeral to the left. When the doom counter moves from "1," destroy target player and put that doom counter on "5."
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Barrin, Master Wizard
( 3)
Legendary Creature — Human Wizard
(1/1)
, Sacrifice a permanent: Return target creature to its owner's hand.
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Barrin, Tolarian Archmage
( 3)
Legendary Creature — Human Wizard
(2/2)
When Barrin, Tolarian Archmage enters the battlefield, return up to one other target creature or planeswalker to its owner's hand. At the beginning of your end step, if a permanent was put into your hand from the battlefield this turn, draw a card.
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Barrowin of Clan Undurr
( 4)
Legendary Creature — Dwarf Cleric
(3/3)
When Barrowin of Clan Undurr enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) Whenever Barrowin of Clan Undurr attacks, return up to one creature card with mana value 3 or less from your graveyard to the battlefield if you've completed a dungeon.
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Bartolomé del Presidio
( 2)
Legendary Creature — Vampire Knight
(2/1)
Sacrifice another creature or artifact: Put a +1/+1 counter on Bartolomé del Presidio.
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Belbe, Corrupted Observer
( 2)
Legendary Creature — Phyrexian Zombie Elf
(2/2)
At the beginning of each player's postcombat main phase, that player adds for each of your opponents who lost life this turn. (Damage causes loss of life.)
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Belisarius Cawl
( 4)
Legendary Artifact Creature — Human
(2/4)
Ultima Founding — , Tap two untapped artifacts you control: Create a 2/2 white Astartes Warrior creature token with vigilance. Master of Machines — , Tap X untapped creatures you control: Look at the top X cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
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Bell Borca, Spectral Sergeant
( 4)
Legendary Creature — Spirit Soldier
(*/5)
Note the mana value of each card as it's put into exile. Bell Borca, Spectral Sergeant's power is equal to the greatest number noted for it this turn. At the beginning of your upkeep, exile the top card of your library. You may play that card this turn.
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Beluna Grandsquall
( 3)
Legendary Creature — Giant Noble
(4/4)
Trample Permanent spells you cast that have an Adventure cost less to cast.
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Ben-Ben, Akki Hermit
( 4)
Legendary Creature — Goblin Shaman
(1/1)
: Ben-Ben, Akki Hermit deals damage to target attacking creature equal to the number of untapped Mountains you control.
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Bennie Bracks, Zoologist
( 4)
Legendary Creature — Elf Druid
(3/2)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) At the beginning of each end step, if you created a token this turn, draw a card.
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Beregond of the Guard
( 4)
Legendary Creature — Human Soldier
(3/3)
Whenever Beregond of the Guard or another Human enters the battlefield under your control, creatures you control get +1/+1 and gain vigilance until end of turn.
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Bess, Soul Nourisher
( 3)
Legendary Creature — Human Citizen
(1/1)
Whenever one or more other creatures with base power and toughness 1/1 enter the battlefield under your control, put a +1/+1 counter on Bess, Soul Nourisher. Whenever Bess attacks, each other creature you control with base power and toughness 1/1 gets +X/+X until end of turn, where X is the number of +1/+1 counters on Bess.
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Bilbo, Retired Burglar
( 3)
Legendary Creature — Halfling Rogue
(1/3)
When Bilbo, Retired Burglar enters or leaves the battlefield, the Ring tempts you. Whenever Bilbo deals combat damage to a player, create a Treasure token.
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Bill Ferny, Bree Swindler
( 2)
Legendary Creature — Human Rogue
(2/1)
Whenever Bill Ferny, Bree Swindler becomes blocked, choose one — • Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") • Target opponent gains control of target Horse you control. If they do, remove Bill Ferny from combat and create three Treasure tokens.
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Bill Potts
( 4)
Legendary Creature — Human
(2/4)
Whenever you cast an instant or sorcery spell that targets only Bill Potts or activate an ability that targets only Bill Potts, copy that spell or ability. You may choose new targets for the copy. This ability triggers only once each turn. Doctor's companion (You can have two commanders if the other is the Doctor.)
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Bill the Pony
( 4)
Legendary Creature — Horse
(1/4)
When Bill the Pony enters the battlefield, create two Food tokens. (They're artifacts with ", , Sacrifice this artifact: You gain 3 life.") Sacrifice a Food: Until end of turn, target creature you control assigns combat damage equal to its toughness rather than its power.
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Birgi, God of Storytelling
( 3)
Legendary Creature — God
(3/3)
Whenever you cast a spell, add . Until end of turn, you don't lose this mana as steps and phases end. Creatures you control can boast twice during each of your turns rather than once.
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Blex, Vexing Pest
( 3)
Legendary Creature — Pest
(3/2)
Other Pests, Bats, Insects, Snakes, and Spiders you control get +1/+1. When Blex, Vexing Pest dies, you gain 4 life.
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Blim, Comedic Genius
( 4)
Legendary Creature — Imp
(4/3)
Flying Whenever Blim, Comedic Genius deals combat damage to a player, that player gains control of target permanent you control. Then each player loses life and discards cards equal to the number of permanents they control but don't own.
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Blue, Loyal Raptor
( 4)
Legendary Creature — Dinosaur
(5/4)
Partner with Owen Grady, Raptor Trainer (When this creature enters the battlefield, target player may put Owen into their hand from their library, then shuffle.) For each kind of counter on Blue, Loyal Raptor, each other Dinosaur you control enters the battlefield with a counter of that kind on it.
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Bontu the Glorified
( 3)
Legendary Creature — God
(4/6)
Menace, indestructible Bontu the Glorified can't attack or block unless a creature died under your control this turn. , Sacrifice another creature: Scry 1. Each opponent loses 1 life and you gain 1 life.
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Boromir, Gondor's Hope
( 4)
Legendary Creature — Human Warrior
(3/4)
Whenever Boromir, Gondor's Hope enters the battlefield or attacks, look at the top six cards of your library. You may reveal a Human or artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
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Boromir, Warden of the Tower
( 3)
Legendary Creature — Human Soldier
(3/3)
Vigilance Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell. Sacrifice Boromir, Warden of the Tower: Creatures you control gain indestructible until end of turn. The Ring tempts you.
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Brago, King Eternal
( 4)
Legendary Creature — Spirit Noble
(2/4)
Flying Whenever Brago, King Eternal deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control.
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Braids, Arisen Nightmare
( 3)
Legendary Creature — Nightmare
(3/3)
At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card.
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Braids, Cabal Minion
( 4)
Legendary Creature — Human Minion
(2/2)
At the beginning of each player's upkeep, that player sacrifices an artifact, creature, or land.
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Braids, Conjurer Adept
( 4)
Legendary Creature — Human Wizard
(2/2)
At the beginning of each player's upkeep, that player may put an artifact, creature, or land card from their hand onto the battlefield.
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Brallin, Skyshark Rider
( 4)
Legendary Creature — Human Shaman
(3/3)
Partner with Shabraz, the Skyshark (When this creature enters the battlefield, target player may put Shabraz into their hand from their library, then shuffle.) Whenever you discard a card, put a +1/+1 counter on Brallin, Skyshark Rider and it deals 1 damage to each opponent. : Target Shark gains trample until end of turn.
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Breeches, Brazen Plunderer
( 4)
Legendary Creature — Goblin Pirate
(3/3)
Menace Whenever one or more Pirates you control deal damage to your opponents, exile the top card of each of those opponents' libraries. You may play those cards this turn, and you may spend mana as though it were mana of any color to cast those spells. Partner (You can have two commanders if both have partner.)
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Breeches, Eager Pillager
( 3)
Legendary Creature — Goblin Pirate
(3/3)
First strike Whenever a Pirate you control attacks, choose one that hasn't been chosen this turn — • Create a Treasure token. • Target creature can't block this turn. • Exile the top card of your library. You may play it this turn.
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Breeches, the Blastmaker
( 3)
Legendary Creature — Goblin Pirate
(3/3)
Menace Whenever you cast your second spell each turn, you may sacrifice an artifact. If you do, flip a coin. When you win the flip, copy that spell. You may choose new targets for the copy. When you lose the flip, Breeches, the Blastmaker deals damage equal to that spell's mana value to any target.
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Breena, the Demagogue
( 3)
Legendary Creature — Bird Warlock
(1/3)
Flying Whenever a player attacks one of your opponents, if that opponent has more life than another of your opponents, that attacking player draws a card and you put two +1/+1 counters on a creature you control.
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Brenard, Ginger Sculptor
( 4)
Legendary Creature — Human Artificer
(3/3)
Each creature you control that's a Food or a Golem gets +2/+2 and has trample. Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that creature, except it's a 1/1 Food Golem artifact creature in addition to its other types and it has ", , Sacrifice this artifact: You gain 3 life."
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Breya, Etherium Shaper
( 4)
Legendary Artifact Creature — Human
(4/4)
When Breya, Etherium Shaper enters the battlefield, create two 1/1 blue Thopter artifact creature tokens with flying. , Sacrifice two artifacts: Choose one — • Breya deals 3 damage to target player or planeswalker. • Target creature gets -4/-4 until end of turn. • You gain 5 life.
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Bright-Palm, Soul Awakener
( 4)
Legendary Creature — Fox Shaman
(4/3)
Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Whenever this creature attacks, double the number of +1/+1 counters on target creature. That creature can't be blocked by creatures with power 2 or less this turn.
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Brigid, Hero of Kinsbaile
( 4)
Legendary Creature — Kithkin Archer
(2/3)
First strike : Brigid, Hero of Kinsbaile deals 2 damage to each attacking or blocking creature target player controls.
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Brimaz, Blight of Oreskos
( 4)
Legendary Creature — Phyrexian Cat
(3/4)
Whenever you cast a Phyrexian creature or artifact creature spell, incubate X, where X is that spell's mana value. (Create an Incubator token with X +1/+1 counters on it and ": Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) At the beginning of each end step, if a Phyrexian died under your control this turn, proliferate.
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Brimaz, King of Oreskos
( 3)
Legendary Creature — Cat Soldier
(3/4)
Vigilance Whenever Brimaz, King of Oreskos attacks, create a 1/1 white Cat Soldier creature token with vigilance that's attacking. Whenever Brimaz blocks a creature, create a 1/1 white Cat Soldier creature token with vigilance that's blocking that creature.
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Brion Stoutarm
( 4)
Legendary Creature — Giant Warrior
(4/4)
Lifelink , , Sacrifice another creature: Brion Stoutarm deals damage equal to the sacrificed creature's power to target player or planeswalker.
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Brisela, Voice of Nightmares
( 0)
Legendary Creature — Eldrazi Angel
(9/10)
Flying, first strike, vigilance, lifelink Your opponents can't cast spells with mana value 3 or less.
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Bristly Bill, Spine Sower
( 2)
Legendary Creature — Plant Druid
(2/2)
Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on target creature. : Double the number of +1/+1 counters on each creature you control.
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Brothers Yamazaki
( 3)
Legendary Creature — Human Samurai
(2/1)
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) If there are exactly two permanents named Brothers Yamazaki on the battlefield, the "legend rule" doesn't apply to them. Each other creature named Brothers Yamazaki gets +2/+2 and has haste.
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Bruenor Battlehammer
( 4)
Legendary Creature — Dwarf Warrior
(5/3)
Each creature you control gets +2/+0 for each Equipment attached to it. You may pay rather than pay the equip cost of the first equip ability you activate each turn.
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Bruse Tarl, Boorish Herder
( 4)
Legendary Creature — Human Ally
(3/3)
Whenever Bruse Tarl, Boorish Herder enters the battlefield or attacks, target creature you control gains double strike and lifelink until end of turn. Partner (You can have two commanders if both have partner.)
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Bruse Tarl, Roving Rancher
( 4)
Legendary Creature — Human Warrior
(4/3)
Oxen you control have double strike. Whenever Bruse Tarl, Roving Rancher enters the battlefield or attacks, exile the top card of your library. If it's a land card, create a 2/2 white Ox creature token. Otherwise, you may cast it until the end of your next turn.
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Bruvac the Grandiloquent
( 3)
Legendary Creature — Human Advisor
(1/4)
If an opponent would mill one or more cards, they mill twice that many cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)
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Budoka Gardener
( 2)
Creature — Human Monk
(2/1)
: You may put a land card from your hand onto the battlefield. If you control ten or more lands, flip Budoka Gardener.
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Budoka Pupil
( 3)
Creature — Human Monk
(2/2)
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Budoka Pupil. At the beginning of the end step, if there are two or more ki counters on Budoka Pupil, you may flip it.
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Burakos, Party Leader
( 4)
Legendary Creature — Orc
(2/4)
Burakos, Party Leader is also a Cleric, Rogue, Warrior, and Wizard. Whenever Burakos attacks, defending player loses X life and you create X Treasure tokens, where X is the number of creatures in your party. Choose a Background (You can have a Background as a second commander.)
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Bushi Tenderfoot
( 1)
Creature — Human Soldier
(1/1)
When a creature dealt damage by Bushi Tenderfoot this turn dies, flip Bushi Tenderfoot.
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Butch DeLoria, Tunnel Snake
( 2)
Legendary Creature — Human Rogue
(2/2)
Menace (This creature can't be blocked except by two or more creatures.) Tunnel Snakes Rule — Whenever Butch DeLoria, Tunnel Snake attacks, it gets +1/+1 until end of turn for each other Rogue and/or Snake you control. : Put a menace counter on another target creature. It becomes a Rogue in addition to its other types.
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Cadira, Caller of the Small
( 3)
Legendary Creature — Orc Ranger
(3/3)
Trample Whenever Cadira, Caller of the Small deals combat damage to a player, for each token you control, create a 1/1 white Rabbit creature token.
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Cadric, Soul Kindler
( 4)
Legendary Creature — Dwarf Wizard
(4/3)
The "legend rule" doesn't apply to tokens you control. Whenever another nontoken legendary permanent enters the battlefield under your control, you may pay . If you do, create a token that's a copy of it. That token gains haste. Sacrifice it at the beginning of the next end step.
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Caesar, Legion's Emperor
( 4)
Legendary Creature — Human Soldier
(4/4)
Whenever you attack, you may sacrifice another creature. When you do, choose two — • Create two 1/1 red and white Soldier creature tokens with haste that are tapped and attacking. • You draw a card and you lose 1 life. • Caesar, Legion's Emperor deals damage equal to the number of creature tokens you control to target opponent.
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Caetus, Sea Tyrant of Segovia
( 0)
Legendary Creature — Serpent
(3/3)
Noncreature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a noncreature spell pays for or one mana of that creature's color.) At the beginning of your end step, untap up to four target creatures.
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Cait, Cage Brawler
( 2)
Legendary Creature — Human Warrior
(1/1)
As long as it's your turn, Cait, Cage Brawler has indestructible. Whenever Cait attacks, you and defending player each draw a card, then discard a card. Put two +1/+1 counters on Cait if you discarded the card with the highest mana value among those cards or tied for highest.
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Calix, Guided by Fate
( 3)
Legendary Enchantment Creature — Human Druid
(2/2)
Constellation — Whenever Calix, Guided by Fate or another enchantment enters the battlefield under your control, put a +1/+1 counter on target creature. Whenever Calix or an enchanted creature you control deals combat damage to a player, you may create a token that's a copy of a nonlegendary enchantment you control. Do this only once each turn.
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Callaphe, Beloved of the Sea
( 3)
Legendary Enchantment Creature — Demigod
(*/3)
Callaphe's power is equal to your devotion to blue. (Each in the mana costs of permanents you control counts toward your devotion to blue.) Creatures and enchantments you control have "Spells your opponents cast that target this permanent cost more to cast."
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Callow Jushi
( 3)
Creature — Human Wizard
(2/2)
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Callow Jushi. At the beginning of the end step, if there are two or more ki counters on Callow Jushi, you may flip it.
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Cao Ren, Wei Commander
( 4)
Legendary Creature — Human Soldier Warrior
(3/3)
Horsemanship (This creature can't be blocked except by creatures with horsemanship.) When Cao Ren, Wei Commander enters the battlefield, you lose 3 life.
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Caparocti Sunborn
( 4)
Legendary Creature — Human Soldier
(4/4)
Whenever Caparocti Sunborn attacks, you may tap two untapped artifacts and/or creatures you control. If you do, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
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Captain Eberhart
( 2)
Legendary Creature — — Human Soldier
(1/1)
Double strike Spells cast from among cards you drew this turn cost less to cast. Spells cast from among cards your opponents drew this turn cost more to cast.
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Captain Lannery Storm
( 3)
Legendary Creature — Human Pirate
(2/2)
Haste Whenever Captain Lannery Storm attacks, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn.
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Captain Rex Nebula
( 3)
Legendary Creature — Human Pilot Employee
(2/2)
At the beginning of combat on your turn, choose target nonland permanent you control. Until end of turn, it becomes a Vehicle artifact with base power and toughness each equal to its mana value, and it gains crew 2 and "Crash Land — Whenever this Vehicle deals damage, roll a six-sided die. If the result is equal to this Vehicle's mana value, sacrifice this Vehicle, then it deals that much damage to any target."
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Captain Ripley Vance
( 3)
Legendary Creature — Human Pirate
(3/2)
Whenever you cast your third spell each turn, put a +1/+1 counter on Captain Ripley Vance, then it deals damage equal to its power to any target.
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Captain Sisay
( 4)
Legendary Creature — Human Soldier
(2/2)
: Search your library for a legendary card, reveal that card, put it into your hand, then shuffle.
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Captain Storm, Cosmium Raider
( 2)
Legendary Creature — Human Pirate
(2/2)
Whenever an artifact enters the battlefield under your control, put a +1/+1 counter on target Pirate you control.
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Captain Vargus Wrath
( 2)
Legendary Creature — Orc Pirate
(1/1)
Whenever Captain Vargus Wrath attacks, Pirates you control get +1/+1 until end of turn for each time you've cast a commander from the command zone this game.
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Carth the Lion
( 4)
Legendary Creature — Human Warrior
(3/5)
Whenever Carth the Lion enters the battlefield or a planeswalker you control dies, look at the top seven cards of your library. You may reveal a planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Planeswalkers' loyalty abilities you activate cost an additional +1 to activate.
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Cass, Hand of Vengeance
( 4)
Legendary Creature — Human Ranger
(4/3)
Vigilance Whenever Cass or another creature you control dies, if it was enchanted or equipped, return any number of Aura cards that were attached to it from your graveyard to the battlefield attached to target creature, then attach any number of Equipment that were attached to it to that creature.
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Catti-brie of Mithral Hall
( 2)
Legendary Creature — Human Archer
(2/2)
First strike, reach Whenever Catti-brie of Mithral Hall attacks, put a +1/+1 counter on it for each Equipment attached to it. , Remove all +1/+1 counters from Catti-brie: It deals X damage to target attacking or blocking creature an opponent controls, where X is the number of counters removed this way.
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Cazur, Ruthless Stalker
( 4)
Legendary Creature — Human Warrior
(3/3)
Partner with Ukkima, Stalking Shadow (When this creature enters the battlefield, target player may put Ukkima into their hand from their library, then shuffle.) Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on that creature.
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Celeborn the Wise
( 4)
Legendary Creature — Elf Noble
(3/3)
Whenever you attack with one or more Elves, scry 1. Whenever you scry, Celeborn the Wise gets +1/+1 until end of turn for each card looked at while scrying this way.
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Celestial Kirin
( 4)
Legendary Creature — Kirin Spirit
(3/3)
Flying Whenever you cast a Spirit or Arcane spell, destroy all permanents with that spell's mana value.
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Chainer, Nightmare Adept
( 4)
Legendary Creature — Human Minion
(3/2)
Discard a card: You may cast a creature spell from your graveyard this turn. Activate only once each turn. Whenever a nontoken creature enters the battlefield under your control, if you didn't cast it from your hand, it gains haste until your next turn.
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Chandra, Fire of Kaladesh
( 3)
Legendary Creature — Human Shaman
(2/2)
Whenever you cast a red spell, untap Chandra, Fire of Kaladesh. : Chandra, Fire of Kaladesh deals 1 damage to target player or planeswalker. If Chandra has dealt 3 or more damage this turn, exile her, then return her to the battlefield transformed under her owner's control.
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Charix, the Raging Isle
( 4)
Legendary Creature — Leviathan Crab
(0/17)
Spells your opponents cast that target Charix, the Raging Isle cost more to cast. : Charix gets +X/-X until end of turn, where X is the number of Islands you control.
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Chatterfang, Squirrel General
( 3)
Legendary Creature — Squirrel Warrior
(3/3)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead. , Sacrifice X Squirrels: Target creature gets +X/-X until end of turn.
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